AoeStats
← Chiripa605

Nomad

508439648Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 38m 34s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malians · United States
1368
+14
🇯🇵 Spanish · Japan
1352
+15
🇭🇰 Japanese · Hong Kong SAR China
1346
+15
🇨🇭 Mongols · Switzerland
1334
+15
🇨🇴 Chinese · Colombia
1379
-17
🇮🇳 Vietnamese · India
1353
-16
🇨🇳 Turks · China
1275
-13
🇹🇼 Portuguese · Taiwan
1273
-13
Player eAPM Actions Feudal Castle Imperial Opening
77 2,990 15:59 20:14 — ⛏ Fish Boom FC
37 1,442 15:10 19:02 38:09 ⛏ Fish Boom FC
35 1,341 15:12 20:46 34:10 ⛏ Fish Boom into Galleys FC
31 1,194 14:19 18:56 — ⛏ Fish Boom FC
30 1,161 13:22 20:31 33:59 ⛏ Fish Boom FC
25 974 12:44 16:30 — ⛏ Fish Boom FC
21 792 14:04 18:01 35:33 ⛏ Fish Boom FC
14 534 15:49 21:53 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,450 15,660 6,510 2,885 40,505 42,910
12,295 10,235 5,415 2,260 30,205 34,394
11,100 9,909 4,990 1,700 27,699 30,797
7,775 11,053 4,935 2,460 26,223 27,620
9,140 6,280 2,870 2,270 20,560 21,220
7,500 7,856 2,640 1,855 19,851 22,941
7,300 6,450 2,330 1,520 17,600 18,920
5,600 6,282 1,820 1,155 14,857 16,100
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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