AoeStats
← Chiripa605

Pilgrims

508202647Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 25m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malians · China
1356
+14
🇺🇸 Italians · United States
1355
+14
🇺🇦 Goths · Ukraine
1342
+15
🇹🇷 Tupi · Türkiye
1292
+17
🇦🇷 Armenians · Argentina
1418
-20
🇨🇳 Vietnamese · China
1299
-14
🇨🇳 Bohemians · China
1293
-14
🇨🇳 Burgundians · China
1230
-12
Compared against 60,534 analysed team-game players on Pilgrims.
FM D
Feudal Age 15:28 vs 12:02
btm 6%
Castle Age 21:35 vs 19:26
btm 30%
Imperial Age — vs 36:19
btm 0%
eAPM 24 vs 26
btm 44%
First military 21:18 vs 13:34
btm 8%
▼ Slow Feudal Age at 15:28 — slower than 94% of analysed players on Pilgrims
▼ Loom never researched — one lost villager costs more
▼ First military only at 21:18 (Spearman) — later than 92% of analysed players on Pilgrims
▼ Town centers idle 20:03 of the first 21:35 — keep villagers queued
小传奇 S
Feudal Age 10:22 vs 12:02
top 12%
Castle Age — vs 19:26
btm 0%
Imperial Age — vs 36:19
btm 0%
eAPM 45 vs 26
top 9%
First military 10:28 vs 13:34
top 11%
▲ Fast Feudal Age at 10:22 — faster than 88% of analysed players on Pilgrims
▲ High eAPM (45) — top quarter of analysed players
▲ Early military at 10:28 (Spearman) — earlier than 89% of analysed players on Pilgrims
▼ Town centers idle 38:17 of the first 25:26 — keep villagers queued
2307972140 B
Feudal Age 13:22 vs 12:02
btm 23%
Castle Age — vs 19:26
btm 0%
Imperial Age — vs 36:19
btm 0%
eAPM 41 vs 26
top 14%
First military 13:28 vs 13:34
top 49%
▼ Slow Feudal Age at 13:22 — slower than 77% of analysed players on Pilgrims
▲ High eAPM (41) — top quarter of analysed players
▼ Town centers idle 22:15 of the first 25:26 — keep villagers queued
巨浪大切 S
Feudal Age 11:25 vs 12:02
top 34%
Castle Age 15:00 vs 19:26
top 5%
Imperial Age — vs 36:19
btm 0%
eAPM 36 vs 26
top 23%
First military 19:20 vs 13:34
btm 13%
▲ Fast Castle Age at 15:00 — faster than 95% of analysed players on Pilgrims
▲ High eAPM (36) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▼ First military only at 19:20 (Knight) — later than 87% of analysed players on Pilgrims
▼ Town centers idle 13:27 of the first 14:59 — keep villagers queued
aka Frost1e A
Feudal Age 13:17 vs 12:02
btm 24%
Castle Age 18:29 vs 19:26
top 39%
Imperial Age — vs 36:19
btm 0%
eAPM 50 vs 26
top 5%
First military 13:30 vs 13:34
top 49%
▼ Slow Feudal Age at 13:17 — slower than 76% of analysed players on Pilgrims
▲ High eAPM (50) — top quarter of analysed players
▼ Loom after the Feudal click (14:14) — usually safest before it
▼ Town centers idle 17:23 of the first 18:29 — keep villagers queued
Chiripa605 B
Feudal Age 11:15 vs 12:02
top 30%
Castle Age 19:35 vs 19:26
btm 48%
Imperial Age — vs 36:19
btm 0%
eAPM 26 vs 26
top 50%
First military 11:16 vs 13:34
top 20%
▲ Fast Feudal Age at 11:15 — faster than 70% of analysed players on Pilgrims
▲ Early military at 11:16 (Hulk) — earlier than 80% of analysed players on Pilgrims
▼ Town centers idle 22:37 of the first 19:35 — keep villagers queued
Tameryig1t S
Feudal Age 10:04 vs 12:02
top 8%
Castle Age 17:11 vs 19:26
top 25%
Imperial Age — vs 36:19
btm 0%
eAPM 29 vs 26
top 41%
First military 10:13 vs 13:34
top 9%
▲ Fast Feudal Age at 10:04 — faster than 92% of analysed players on Pilgrims
▲ Fast Castle Age at 17:11 — faster than 75% of analysed players on Pilgrims
▲ Early military at 10:13 (Hulk) — earlier than 91% of analysed players on Pilgrims
▼ Town centers idle 14:04 of the first 17:11 — keep villagers queued
叫声乌鸦哥 S
Feudal Age 10:45 vs 12:02
top 18%
Castle Age 14:32 vs 19:26
top 2%
Imperial Age — vs 36:19
btm 0%
eAPM 38 vs 26
top 19%
First military 15:37 vs 13:34
btm 32%
▲ Fast Feudal Age at 10:45 — faster than 82% of analysed players on Pilgrims
▲ Fast Castle Age at 14:32 — faster than 98% of analysed players on Pilgrims
▲ High eAPM (38) — top quarter of analysed players
▼ Town centers idle 14:26 of the first 14:32 — keep villagers queued
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