AoeStats
← Chiripa605

MegaRandom

507162289Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 35m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1258
+13
🇦🇷 Magyars · Argentina
1232
+14
🇦🇷 Lithuanians · Argentina
1216
+15
🇺🇸 Sicilians · United States
1188
+16
🇦🇷 Franks · Argentina
1356
-20
🇦🇷 Byzantines · Argentina
1178
-14
🇦🇷 Gurjaras · Argentina
1134
-12
🇦🇷 Vietnamese · Argentina
1116
-12
Player eAPM Actions Feudal Castle Imperial Opening
65 2,271 10:04 21:19 — ⚔ Scout Rush
52 1,826 11:05 23:24 — ⚔ Fish Boom into Scouts
51 1,787 11:26 22:45 — ⚔ Scout Rush
36 1,255 13:10 23:04 — ⚔ Fish Boom into Towers
34 1,190 10:40 23:39 — ⚔ Scouts into Skirms
34 1,205 10:05 28:35 — ⚔ Archer Rush
34 1,187 10:44 33:00 — ⚔ Archer Rush
31 1,090 10:25 22:54 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,830 8,090 5,530 950 27,400 28,825
11,735 6,280 5,695 200 23,910 25,911
10,820 6,373 2,420 2,725 22,338 23,420
9,965 6,906 2,465 1,515 20,851 21,723
10,205 6,636 3,680 300 20,821 23,942
7,840 4,074 2,995 550 15,459 18,929
4,535 4,235 2,395 475 11,640 13,750
3,985 3,865 1,155 40 9,045 9,047
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.