AoeStats
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Arena

507045678Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 43m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1394
+8
🇨🇳 Ethiopians · China
1230
+14
🇯🇵 Spanish · Japan
1227
+15
🇨🇳 Franks · China
1163
+17
🇺🇸 Britons · United States
1271
-16
🇨🇳 Tatars · China
1236
-15
🇯🇵 Vikings · Japan
1154
-12
🇨🇳 Lithuanians · China
1135
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 2,344 10:29 15:25 36:15 ⛏ Fast Castle
35 1,542 10:19 14:08 35:02 ⛏ Fast Castle
31 1,372 10:24 14:34 28:54 ⛏ Fast Castle
30 1,299 11:59 16:33 30:37 ⛏ Fast Castle
29 1,254 10:44 15:24 28:51 ⛏ Fast Castle
28 1,247 10:24 14:44 32:35 ⛏ Fast Castle
24 1,069 11:11 15:34 — ⛏ Fast Castle
17 735 11:18 15:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,295 15,775 21,960 1,700 68,730 76,330
24,230 19,480 14,955 850 59,515 63,798
26,530 15,837 12,840 1,600 56,807 60,636
24,380 10,990 11,120 1,760 48,250 53,567
17,215 11,690 5,940 2,330 37,175 43,724
11,260 13,345 9,855 880 35,340 39,243
8,225 8,895 2,880 1,790 21,790 26,845
4,830 4,740 2,280 850 12,700 28,663
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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