AoeStats
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Black Forest

507038842Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 28m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Gurjaras · Germany
1339
+13
🇸🇪 Persians · Sweden
1336
+13
🇨🇭 Saracens · Switzerland
1266
+16
🇺🇸 Wu · United States
1241
+16
🇳🇵 Khmer · Nepal
1318
-17
🇨🇳 Japanese · China
1271
-15
🇰🇬 Malay · Kyrgyzstan
1229
-13
🇭🇰 Persians · Hong Kong SAR China
1223
-13
Player eAPM Actions Feudal Castle Imperial Opening
64 1,800 11:13 24:12 — ⚔ M@A into Archers
53 1,510 11:18 14:57 — ⚔ FC into Scouts
42 1,192 13:08 — — ⚔ Archer Rush
32 904 10:31 14:06 — ⛏ Fast Castle
30 845 12:28 16:48 — ⛏ Fast Castle
29 810 10:35 22:15 — ⚔ Scout Rush
29 808 12:19 16:41 — ⛏ Fast Castle
17 477 12:46 16:53 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
9,540 7,630 1,485 225 18,880 20,502
8,265 5,861 900 330 15,356 16,126
7,135 4,921 2,470 100 14,626 14,672
6,300 4,790 1,740 560 13,390 14,117
6,875 4,393 1,700 0 12,968 14,096
5,925 6,091 705 200 12,921 13,738
5,465 4,374 1,575 325 11,739 14,033
3,725 2,279 655 1,545 8,204 9,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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