AoeStats
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Black Forest

506480027Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 66m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Japanese · Germany
705
+12
🇫🇷 Tatars · France
663
+14
🇫🇷 Burgundians · France
661
+14
🇹🇷 Turks · Türkiye
643
+15
🇮🇳 Aztecs · India
669
-17
🇮🇳 Franks · India
635
-14
🇮🇳 Britons · India
608
-13
🇮🇳 Hindustanis · India
561
-11
Player eAPM Actions Feudal Castle Imperial Opening
21 1,415 13:07 26:15 35:34 ⛏ Fish Boom FC
20 1,331 14:39 23:45 36:37 ⛏ Fish Boom FC
19 1,252 15:56 25:13 36:56 ⛏ Fast Castle
17 1,158 18:01 26:03 35:07 ⛏ Fish Boom FC
17 1,128 15:09 25:39 41:53 ⛏ Fast Castle
16 1,060 14:25 22:25 36:36 ⛏ Fast Castle
13 877 12:23 20:54 38:19 ⛏ Fish Boom FC
11 701 16:18 25:24 40:16 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,900 18,106 29,055 3,170 84,231 100,674
31,695 23,103 20,425 2,485 77,708 87,882
28,480 19,095 23,960 2,300 73,835 89,157
20,915 20,462 22,395 3,925 67,697 91,765
22,445 23,835 11,735 6,730 64,745 109,160
25,660 16,681 18,685 1,780 62,806 82,973
11,125 20,225 15,800 6,930 54,080 68,655
10,980 10,711 4,855 1,955 28,501 62,278
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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