AoeStats
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Black Forest

504565080Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 72m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
662
+15
🇧🇴 Byzantines · Bolivia
657
+15
🇨🇭 Vietnamese · Switzerland
536
+20
🇬🇧 Khmer · United Kingdom
506
+22
🇮🇳 Malay · India
688
-19
🇮🇳 Franks · India
654
-19
🇮🇳 Persians · India
626
-18
🇮🇳 Bohemians · India
577
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 2,663 13:39 20:02 28:50 ⛏ Fast Castle
20 1,441 17:08 22:17 43:00 ⛏ Fast Castle
19 1,394 16:14 20:41 47:35 ⛏ Fast Castle
18 1,292 14:42 30:19 — ⛏ Fast Castle
16 1,160 12:17 20:38 33:25 ⛏ Fast Castle
16 1,175 14:42 24:33 45:45 ⛏ Fast Castle
14 1,044 16:54 25:03 40:40 ⛏ Fast Castle
14 1,015 12:00 22:22 40:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,095 20,945 30,035 5,350 100,425 118,076
32,420 15,535 21,560 3,605 73,120 85,193
23,355 28,195 13,505 2,920 67,975 89,337
29,460 17,395 17,370 3,100 67,325 93,782
24,425 22,115 13,435 3,250 63,225 76,373
15,770 23,873 16,560 2,280 58,483 92,169
27,095 15,864 12,095 2,315 57,369 78,025
18,265 22,805 4,530 1,785 47,385 48,442
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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