AoeStats
← Morrión

Arena

507532427Analyzed
2v2 RM · 15d ago on Sep 18, 2026· 59m 3s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Saracens · Ukraine
1373
+16
🇦🇷 Burgundians · Argentina
1336
+17
🇪🇸 Georgians · Spain
1366
-17
🇪🇸 Italians · Spain
1364
-16
Player eAPM Actions Feudal Castle Imperial Opening
61 3,624 10:04 14:47 30:36 ⛏ Fast Castle
47 2,775 11:04 15:58 39:51 ⛏ Fast Castle
46 2,726 9:40 14:38 32:46 ⛏ Fast Castle
35 2,069 10:06 13:43 26:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,445 25,153 20,565 2,830 67,993 75,940
22,170 22,805 15,575 2,860 63,410 69,024
23,050 19,025 13,245 2,250 57,570 63,608
25,160 22,045 5,825 1,920 54,950 62,264
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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