AoeStats
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Arena

510108649Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 56m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Teutons · Chile
1584
+13
🇬🇧 Khmer · United Kingdom
1543
+15
🇩🇪 Celts · Germany
1414
+20
🇭🇰 Spanish · Hong Kong SAR China
1404
+21
1540
-18
🇨🇳 Spanish · China
1536
-18
🇨🇳 Franks · China
1521
-18
🇦🇷 Khmer · Argentina
1448
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,595 10:45 14:53 36:00 ⛏ Fast Castle
46 2,621 10:43 15:27 40:39 ⛏ Fast Castle
43 2,462 10:50 20:56 27:04 ◆ FC into Fast Imp
37 2,133 8:35 28:17 33:02 ⚔ Towers FC into Fast Imp
33 1,888 10:21 14:03 48:24 ⛏ Fast Castle
33 1,859 10:40 13:21 34:05 ⛏ Fast Castle
33 1,867 9:33 17:48 34:41 ⛏ Fast Castle
27 1,518 11:11 15:05 31:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,960 39,900 21,505 3,150 96,515 101,905
44,150 36,290 11,720 3,220 95,380 98,133
43,000 16,645 21,045 5,500 86,190 97,778
38,730 22,653 14,855 2,350 78,588 79,979
29,275 24,910 11,075 950 66,210 86,041
25,615 21,288 8,115 2,190 57,208 63,746
19,365 12,725 3,805 1,730 37,625 38,744
15,610 11,759 6,085 1,915 35,369 37,090
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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