AoeStats
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Black Forest

510094436Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 49m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1701
+12
🇨🇳 Khmer · China
1672
+13
🇨🇳 Byzantines · China
1591
+16
🇨🇳 Bengalis · China
1583
+16
🇵🇪 Mongols · Peru
1684
-19
🇧🇷 Saracens · Brazil
1597
-14
🇻🇳 Hindustanis · Vietnam
1572
-13
🇬🇧 Persians · United Kingdom
1527
-11
Player eAPM Actions Feudal Castle Imperial Opening
64 3,168 10:22 20:28 33:04 ⚔ M@A into Archers
61 3,013 12:33 16:11 27:56 ⛏ Fast Castle
47 2,312 11:49 14:45 28:52 ⛏ Fast Castle
39 1,912 11:10 15:41 30:59 ⚔ Scouts FC
34 1,704 12:22 31:24 — ⚔ Archer Rush
28 1,393 10:56 15:55 32:03 ⛏ Fast Castle
24 1,179 14:18 18:17 31:59 ⛏ Fast Castle
20 999 12:50 16:26 34:18 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
89,845 19,854 54,640 2,090 166,429 169,776
35,555 16,575 21,575 955 74,660 77,587
18,250 26,533 16,555 3,170 64,508 80,046
15,725 25,602 18,700 4,325 64,352 72,287
23,945 18,653 8,370 5,855 56,823 59,270
21,695 16,545 8,720 3,890 50,850 57,721
18,545 14,670 10,715 1,210 45,140 50,881
11,705 14,577 2,825 1,565 30,672 40,634
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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