Arabia
506914947Analyzed1v1 RM
·
16d ago on Sep 15, 2026·
46m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[YOBA] ♂️CUM♂️BACK's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
[YOBA] ♂️CUM♂️BACK
D
Feudal Age
10:10
vs 9:49
btm 39%
Castle Age
26:10
vs 21:49
btm 9%
Imperial Age
—
vs 38:58
btm 0%
eAPM
26
vs 38
btm 23%
First military
8:37
vs 10:33
top 16%
▼
Slow Castle Age at 26:10 — slower than 91% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▲
Early military at 8:37 (Militia) — earlier than 84% of analysed players on Arabia
abu5aled
S
Feudal Age
8:30
vs 9:49
top 4%
Castle Age
19:05
vs 21:49
top 14%
Imperial Age
—
vs 38:58
btm 0%
eAPM
66
vs 38
top 10%
First military
9:41
vs 10:33
top 30%
▲
Fast Feudal Age at 8:30 — faster than 96% of analysed players on Arabia
▲
Fast Castle Age at 19:05 — faster than 86% of analysed players on Arabia
▲
High eAPM (66) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 19:04