Arabia
506749221Analyzed1v1 RM
·
17d ago on Sep 15, 2026·
59m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[YOBA] ♂️CUM♂️BACK's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
slikwilly88
C
Feudal Age
9:49
vs 9:49
top 50%
Castle Age
23:41
vs 21:49
btm 25%
Imperial Age
46:10
vs 38:58
btm 10%
eAPM
49
vs 38
top 30%
First military
11:04
vs 10:33
btm 41%
▼
Slow Castle Age at 23:41 — slower than 75% of analysed players on Arabia
▼
Slow Imperial Age at 46:10 — slower than 90% of analysed players on Arabia
▲
Town centers almost never idle — 6s across the first 23:41
[YOBA] ♂️CUM♂️BACK
C
Feudal Age
10:04
vs 9:49
btm 42%
Castle Age
25:30
vs 21:49
btm 12%
Imperial Age
39:27
vs 38:58
btm 46%
eAPM
26
vs 38
btm 23%
First military
8:10
vs 10:33
top 12%
▼
Slow Castle Age at 25:30 — slower than 88% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▲
Early military at 8:10 (Militia) — earlier than 88% of analysed players on Arabia