Arabia
506745293Analyzed1v1 RM
·
17d ago on Sep 14, 2026·
38m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[YOBA] ♂️CUM♂️BACK's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
[YOBA] ♂️CUM♂️BACK
B
Feudal Age
10:35
vs 9:49
btm 28%
Castle Age
19:23
vs 21:49
top 16%
Imperial Age
35:32
vs 38:58
top 19%
eAPM
24
vs 38
btm 19%
First military
17:45
vs 10:33
btm 9%
▲
Fast Castle Age at 19:23 — faster than 84% of analysed players on Arabia
▲
Fast Imperial Age at 35:32 — faster than 81% of analysed players on Arabia
▼
Low eAPM (24) — busier hands win idle time back
▼
First military only at 17:45 (Spearman) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 19:23
www
S
Feudal Age
8:53
vs 9:49
top 12%
Castle Age
17:37
vs 21:49
top 8%
Imperial Age
30:28
vs 38:58
top 1%
eAPM
33
vs 38
btm 37%
First military
17:41
vs 10:33
btm 9%
▲
Fast Feudal Age at 8:53 — faster than 88% of analysed players on Arabia
▲
Fast Castle Age at 17:37 — faster than 92% of analysed players on Arabia
▲
Fast Imperial Age at 30:28 — faster than 99% of analysed players on Arabia
▼
First military only at 17:41 (Cavalry Archer) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 6s across the first 17:37