AoeStats
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Runestones

508354339Analyzed
1v1 RM · 9d ago on Sep 22, 2026· 58m 42s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Spanish · New Zealand
982
+16
🇨🇱 Huns · Chile
989
-16

Win probability

epic shit's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 18,472 analysed 1v1 players on Runestones.
funnyprofilename C
Feudal Age 11:36 vs 10:15
btm 20%
Castle Age 15:54 vs 21:31
top 6%
Imperial Age 44:06 vs 38:22
btm 15%
eAPM 19 vs 34
btm 17%
First military 17:40 vs 11:31
btm 15%
▼ Slow Feudal Age at 11:36 — slower than 80% of analysed players on Runestones
▲ Fast Castle Age at 15:54 — faster than 94% of analysed players on Runestones
▼ Slow Imperial Age at 44:06 — slower than 85% of analysed players on Runestones
▼ Low eAPM (19) — busier hands win idle time back
▼ First military only at 17:40 (Conquistador) — later than 85% of analysed players on Runestones
▲ Town centers almost never idle — 2s across the first 15:54
epic shit B
Feudal Age 9:40 vs 10:15
top 32%
Castle Age 16:22 vs 21:31
top 8%
Imperial Age 42:47 vs 38:22
btm 20%
eAPM 30 vs 34
btm 41%
First military 13:32 vs 11:31
btm 33%
▲ Fast Castle Age at 16:22 — faster than 92% of analysed players on Runestones
▼ Slow Imperial Age at 42:47 — slower than 80% of analysed players on Runestones
▼ Loom after the Feudal click (8:27) — usually safest before it
▲ Town centers almost never idle — 8s across the first 16:21
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