AoeStats
← The Red Knight

Arabia

506284368Analyzed
1v1 RM · 19d ago on Sep 13, 2026· 43m 33s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Slavs · United States
1119
+17
🇦🇷 Cumans · Argentina
1138
-17

Win probability

The Red Knight's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,968 analysed 1v1 players on Arabia.
The Red Knight C
Feudal Age 11:10 vs 9:49
btm 17%
Castle Age 20:59 vs 21:49
top 37%
Imperial Age 36:34 vs 38:58
top 28%
eAPM 27 vs 38
btm 25%
First military 6:58 vs 10:33
top 4%
▼ Slow Feudal Age at 11:10 — slower than 83% of analysed players on Arabia
▲ Fast Imperial Age at 36:34 — faster than 72% of analysed players on Arabia
▼ Low eAPM (27) — busier hands win idle time back
▲ Early military at 6:58 (Militia) — earlier than 96% of analysed players on Arabia
▼ Town centers idle 4:03 of the first 20:58 — keep villagers queued
Jericho D
Feudal Age 10:05 vs 9:49
btm 42%
Castle Age 27:36 vs 21:49
btm 5%
Imperial Age — vs 38:58
btm 0%
eAPM 35 vs 38
btm 42%
First military 15:45 vs 10:33
btm 14%
▼ Slow Castle Age at 27:36 — slower than 95% of analysed players on Arabia
▼ First military only at 15:45 (Spearman) — later than 86% of analysed players on Arabia
▼ Town centers idle 3:39 of the first 27:36 — keep villagers queued
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