AoeStats
← The Red Knight

Arena

504907423Analyzed
1v1 RM · 25d ago on Sep 7, 2026· 36m 31s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1147
+17
🇧🇷 Portuguese · Brazil
1165
-17

Win probability

The Red Knight's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 229,804 analysed 1v1 players on Arena.
The Red Knight A
Feudal Age 10:33 vs 10:54
top 34%
Castle Age 14:26 vs 16:19
top 11%
Imperial Age 29:14 vs 32:19
top 20%
eAPM 19 vs 27
btm 25%
First military 26:35 vs 17:05
btm 5%
▲ Fast Castle Age at 14:26 — faster than 89% of analysed players on Arena
▲ Fast Imperial Age at 29:14 — faster than 80% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (19:34) — usually safest before it
▼ First military only at 26:35 (Knight) — later than 95% of analysed players on Arena
PNLN | TL B
Feudal Age 10:46 vs 10:54
top 44%
Castle Age 15:26 vs 16:19
top 34%
Imperial Age 28:32 vs 32:19
top 15%
eAPM 19 vs 27
btm 25%
First military 12:50 vs 17:05
top 10%
▲ Fast Imperial Age at 28:32 — faster than 85% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (14:09) — usually safest before it
▲ Early military at 12:50 (Scout Cavalry) — earlier than 90% of analysed players on Arena
▲ Town centers almost never idle — 13s across the first 15:26
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.