AoeStats
← The Red Knight

Arabia

503426005Analyzed
1v1 RM · 1mo ago on Aug 31, 2026· 31m 32s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
1117
+14
🇨🇷 Mongols · Costa Rica
1069
-14

Win probability

The Red Knight's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,968 analysed 1v1 players on Arabia.
The Red Knight C
Feudal Age 10:09 vs 9:49
btm 40%
Castle Age 20:01 vs 21:49
top 23%
Imperial Age — vs 38:58
btm 0%
eAPM 18 vs 38
btm 9%
First military 8:02 vs 10:33
top 11%
▲ Fast Castle Age at 20:01 — faster than 77% of analysed players on Arabia
▼ Low eAPM (18) — busier hands win idle time back
▲ Early military at 8:02 (Militia) — earlier than 89% of analysed players on Arabia
▼ ~6 minutes with no villager queued before Castle Age — likely idle Town Center
Demax A
Feudal Age 10:03 vs 9:49
btm 43%
Castle Age 17:05 vs 21:49
top 6%
Imperial Age — vs 38:58
btm 0%
eAPM 45 vs 38
top 38%
First military 8:01 vs 10:33
top 11%
▲ Fast Castle Age at 17:05 — faster than 94% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▲ Early military at 8:01 (Militia) — earlier than 89% of analysed players on Arabia
▼ ~3 minutes with no villager queued before Castle Age — likely idle Town Center
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