AoeStats
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Four Lakes

503127839Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 31m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Italians · Germany
1328
+17
🇫🇮 Portuguese · Finland
1322
+17
🇸🇪 Japanese · Sweden
1314
+17
🇫🇷 Goths · France
1297
+18
🇹🇼 Hindustanis · Taiwan
1389
-19
🇹🇼 Dravidians · Taiwan
1379
-19
🇨🇳 Cumans · China
1318
-16
🇨🇭 Japanese · Switzerland
1295
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 1,973 9:41 20:12 — ⚔ Fish Boom into Scouts
55 1,721 10:24 26:19 — ⚔ Archers into Fish Boom
45 1,417 13:02 20:13 — ⛏ Fish Boom FC
44 1,373 10:09 21:21 27:39 ⚔ Fish Boom into M@A into Fire Galleys FC
40 1,250 11:11 16:49 — ⚔ Fish Boom into Scouts
38 1,193 11:57 23:29 — ⚔ M@A into Skirms into Archers
26 803 10:33 17:39 — ⛏ Fast Castle
26 796 8:18 20:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,845 5,868 8,285 230 27,228 27,743
12,305 6,455 3,820 200 22,780 23,886
8,950 8,941 3,375 1,500 22,766 23,914
6,705 8,533 1,430 855 17,523 19,694
5,370 6,800 790 645 13,605 16,305
7,575 5,063 340 100 13,078 14,155
5,775 5,079 1,610 100 12,564 15,409
4,365 4,665 250 100 9,380 9,177
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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