Arabia
506956370Analyzed1v1 RM
·
15d ago on Sep 15, 2026·
45m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
яблоко
70 units ordered
Pikeman17
Knight13
Halberdier12
Monk7
Light Cavalry7
Militia5
Spearman3
Scout Cavalry3
Trebuchet3
First military 10:22 — Militia
DostiL [CL]
103 units ordered
Knight25
Cavalier21
Elite Skirmisher14
Skirmisher11
Hand Cannoneer11
Scout Cavalry5
Heavy Scorpion5
Monk3
Light Cavalry3
Trebuchet3
Scorpion2
First military 13:20 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
яблоко’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
DostiL [CL]’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3