AoeStats
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Oasis

509979125Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 26m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Sicilians · Canada
1321
+15
🇺🇸 Portuguese · United States
1253
+18
🇺🇸 Magyars · United States
1235
+18
🇲🇽 Berbers · Mexico
1216
+19
🇧🇷 Britons · Brazil
1350
-19
🇦🇷 Tupi · Argentina
1302
-18
🇪🇸 Persians · Spain
1292
-18
🇹🇷 Teutons · Türkiye
1216
-15
Player eAPM Actions Feudal Castle Imperial Opening
71 1,925 12:53 19:32 — ⚔ M@A into Archers
50 1,346 10:53 14:38 — ⛏ Fast Castle
43 1,147 10:56 16:15 — ⚔ FC into Archers
37 1,005 11:11 16:10 — ⛏ Fast Castle
35 950 10:15 23:12 — ⚔ Archer Rush
26 694 9:36 22:10 — ⚔ Scout Rush
25 665 10:59 20:13 — ⛏ Fast Castle
20 532 12:09 18:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,105 4,345 2,800 200 16,450 16,366
5,450 5,019 2,240 200 12,909 13,638
6,775 4,422 1,260 300 12,757 12,999
4,940 4,894 1,325 1,590 12,749 14,006
5,680 5,140 840 370 12,030 12,380
5,695 4,260 1,860 110 11,925 12,571
5,275 4,108 2,315 200 11,898 13,176
5,080 4,604 1,840 125 11,649 12,236
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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