Arena
509971625Analyzed4v4 RM
·
2d ago on Sep 28, 2026·
54m 9s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
jason916802
D
Feudal Age
12:08
vs 10:55
btm 15%
Castle Age
18:07
vs 16:03
btm 28%
Imperial Age
32:48
vs 32:17
btm 46%
eAPM
17
vs 27
btm 19%
First military
30:00
vs 18:52
btm 5%
▼
Slow Feudal Age at 12:08 — slower than 85% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:00 (Cavalry Archer) — later than 95% of analysed players on Arena
▲
Town centers almost never idle — 16s across the first 18:06
karaokur
D
Feudal Age
13:17
vs 10:55
btm 5%
Castle Age
19:30
vs 16:03
btm 20%
Imperial Age
29:45
vs 32:17
top 26%
eAPM
10
vs 27
btm 4%
First military
32:45
vs 18:52
btm 2%
▼
Slow Feudal Age at 13:17 — slower than 95% of analysed players on Arena
▼
Slow Castle Age at 19:30 — slower than 80% of analysed players on Arena
▲
Fast Imperial Age at 29:45 — faster than 74% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 32:45 (Scout Cavalry) — later than 98% of analysed players on Arena
猪头
A
Feudal Age
11:00
vs 10:55
btm 47%
Castle Age
14:44
vs 16:03
top 20%
Imperial Age
29:05
vs 32:17
top 20%
eAPM
25
vs 27
btm 44%
First military
26:25
vs 18:52
btm 14%
▲
Fast Castle Age at 14:44 — faster than 80% of analysed players on Arena
▲
Fast Imperial Age at 29:05 — faster than 80% of analysed players on Arena
▼
Loom after the Feudal click (11:11) — usually safest before it
▼
First military only at 26:25 (Monk) — later than 86% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:44
MAD
D
Feudal Age
16:39
vs 10:55
btm 0%
Castle Age
24:55
vs 16:03
btm 4%
Imperial Age
34:12
vs 32:17
btm 35%
eAPM
9
vs 27
btm 3%
First military
32:34
vs 18:52
btm 2%
▼
Slow Feudal Age at 16:39 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 24:55 — slower than 96% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 32:34 (War Elephant) — later than 98% of analysed players on Arena
▲
Town centers almost never idle — 9s across the first 24:55
⚔vAgAbond🔫
D
Feudal Age
12:41
vs 10:55
btm 8%
Castle Age
17:34
vs 16:03
btm 32%
Imperial Age
33:50
vs 32:17
btm 38%
eAPM
20
vs 27
btm 28%
First military
31:11
vs 18:52
btm 4%
▼
Slow Feudal Age at 12:41 — slower than 92% of analysed players on Arena
▼
First military only at 31:11 (Mangonel) — later than 96% of analysed players on Arena
▲
Town centers almost never idle — 9s across the first 17:34
winter is coming
A
Feudal Age
10:57
vs 10:55
btm 48%
Castle Age
15:39
vs 16:03
top 43%
Imperial Age
29:25
vs 32:17
top 23%
eAPM
39
vs 27
top 22%
First military
22:40
vs 18:52
btm 27%
▲
Fast Imperial Age at 29:25 — faster than 77% of analysed players on Arena
▲
High eAPM (39) — top quarter of analysed players
▼
Loom after the Feudal click (11:43) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:39
King of Negev
B
Feudal Age
9:05
vs 10:55
top 3%
Castle Age
17:39
vs 16:03
btm 31%
Imperial Age
30:21
vs 32:17
top 32%
eAPM
16
vs 27
btm 16%
First military
21:54
vs 18:52
btm 31%
▲
Fast Feudal Age at 9:05 — faster than 97% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 14s across the first 17:39
[JRA] MELITIAN
C
Feudal Age
10:58
vs 10:55
btm 48%
Castle Age
19:35
vs 16:03
btm 19%
Imperial Age
37:08
vs 32:17
btm 18%
eAPM
46
vs 27
top 11%
First military
22:20
vs 18:52
btm 29%
▼
Slow Castle Age at 19:35 — slower than 81% of analysed players on Arena
▼
Slow Imperial Age at 37:08 — slower than 82% of analysed players on Arena
▲
High eAPM (46) — top quarter of analysed players
▲
Town centers almost never idle — 3s across the first 19:35