AoeStats
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Arabia

509710491Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 59m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Tupi · Brazil
1258
+13
🇧🇷 Goths · Brazil
1210
+15
🇧🇷 Chinese · Brazil
1169
+17
🇧🇷 Hindustanis · Brazil
1105
+20
🇬🇧 Magyars · United Kingdom
1210
-17
🇩🇪 Cumans · Germany
1206
-17
🇹🇷 Britons · Türkiye
1194
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🇩🇪 Malay · Germany
1168
-15
Player eAPM Actions Feudal Castle Imperial Opening
62 3,745 10:22 26:45 52:41 ⚔ Archer Rush
57 3,416 9:47 23:44 36:11 ⚔ Archer Rush
50 2,976 10:23 23:12 39:20 ⛏ Fast Castle
43 2,555 9:35 21:46 40:57 ⚔ Scout Rush
37 2,205 10:49 17:12 44:21 ⚔ Scout Rush
35 2,105 12:17 22:49 38:10 ⚔ Scout Rush
23 1,382 9:59 20:27 48:39
22 1,322 9:57 15:37 40:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,635 16,971 19,195 3,750 86,551 90,659
52,070 16,785 15,025 1,050 84,930 91,609
40,055 25,543 13,265 1,450 80,313 80,954
32,880 13,430 24,845 3,190 74,345 78,313
24,530 28,448 7,675 2,930 63,583 64,980
13,885 19,786 18,955 3,000 55,626 68,600
17,230 21,988 12,095 4,000 55,313 61,527
9,990 13,394 8,805 2,405 34,594 36,469
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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