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African Clearing

504037235Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 40m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Bohemians · New Zealand
1057
+13
🇫🇷 Georgians · France
1049
+14
🇳🇱 Spanish · Netherlands
1043
+14
🇧🇪 Mongols · Belgium
1014
+16
🇦🇷 Vietnamese · Argentina
1074
-17
🇦🇷 Persians · Argentina
1025
-15
🇲🇽 Berbers · Mexico
991
-14
🇦🇷 Spanish · Argentina
920
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 2,099 14:11 24:33 — ⚔ Archer Rush
48 1,979 12:53 20:49 40:49 ⚔ Scout Rush
33 1,328 13:50 18:59 — ⚔ Scouts FC
32 1,317 14:04 19:43 — ⛏ Fast Castle
27 1,116 13:26 26:43 — ⚔ Scouts into Skirms
22 890 15:19 20:40 — ⛏ Fast Castle
22 916 13:57 25:32 38:29 ⚔ Scout Rush
12 509 12:45 18:33 39:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,700 5,825 4,225 2,380 24,130 26,211
9,530 7,125 4,510 1,600 22,765 25,412
5,925 9,900 4,450 2,150 22,425 22,550
11,460 7,597 2,860 445 22,362 22,787
11,300 4,725 4,125 850 21,000 23,165
9,735 7,065 2,495 1,700 20,995 21,187
6,525 6,823 3,940 400 17,688 18,063
7,135 4,770 2,785 1,500 16,190 16,766
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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