AoeStats
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Black Forest

504030193Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 57m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Britons · Taiwan
1081
+15
🇨🇳 Hindustanis · China
1050
+16
🇳🇿 Magyars · New Zealand
1041
+16
🇹🇼 Lithuanians · Taiwan
1035
+17
🇨🇦 Romans · Canada
1093
-18
🇦🇷 Slavs · Argentina
1092
-18
🇩🇪 Khmer · Germany
1018
-14
🇨🇳 Mongols · China
999
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,493 13:37 18:34 30:51 ⛏ Fish Boom FC
35 2,000 14:54 21:00 31:44 ⛏ Fish Boom FC
33 1,889 11:14 17:00 29:22 ⛏ Fast Castle
30 1,736 13:32 17:41 32:48 ⛏ Fast Castle
30 1,700 10:54 14:37 27:55 ⛏ Fast Castle
22 1,279 11:50 18:50 32:01 ⛏ Fast Castle
22 1,271 10:16 17:10 31:36 ⛏ Fast Castle
18 1,052 13:29 18:00 32:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,675 31,833 22,825 3,190 81,523 94,616
36,340 22,894 17,080 3,795 80,109 85,600
35,580 19,995 16,090 2,310 73,975 82,621
24,385 11,469 21,820 6,050 63,724 75,271
13,575 25,305 17,335 4,200 60,415 80,040
24,755 22,322 10,665 1,035 58,777 67,185
24,205 18,169 13,390 2,000 57,764 59,885
11,900 19,280 12,750 850 44,780 58,321
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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