Arabia
510326484Analyzed1v1 RM
·
18h ago on Sep 30, 2026·
45m 49s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
VaporingCat7235's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
VaporingCat7235
D
Feudal Age
12:48
vs 9:49
btm 4%
Castle Age
23:08
vs 21:49
btm 31%
Imperial Age
—
vs 38:59
btm 0%
eAPM
36
vs 38
btm 44%
First military
23:54
vs 10:33
btm 2%
▼
Slow Feudal Age at 12:48 — slower than 96% of analysed players on Arabia
▼
First military only at 23:54 (Knight) — later than 98% of analysed players on Arabia
▼
Town centers idle 3:07 of the first 23:08 — keep villagers queued
A.l.m.d.4
C
Feudal Age
11:07
vs 9:49
btm 18%
Castle Age
19:55
vs 21:49
top 21%
Imperial Age
—
vs 38:59
btm 0%
eAPM
13
vs 38
btm 3%
First military
18:41
vs 10:33
btm 7%
▼
Slow Feudal Age at 11:07 — slower than 82% of analysed players on Arabia
▲
Fast Castle Age at 19:55 — faster than 79% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (20:23) — usually safest before it
▼
First military only at 18:41 (Skirmisher) — later than 93% of analysed players on Arabia