AoeStats
← VaporingCat7235

Glade

510312492Analyzed
1v1 RM · 1d ago on Sep 30, 2026· 30m 44s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Poles · Türkiye
598
+13
🇪🇸 Franks · Spain
525
-24

Win probability

VaporingCat7235's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 10,510 analysed 1v1 players on Glade.
VaporingCat7235 C
Feudal Age 11:47 vs 10:40
btm 21%
Castle Age 20:07 vs 19:44
btm 47%
Imperial Age — vs 35:08
btm 0%
eAPM 24 vs 30
btm 34%
First military 22:51 vs 13:37
btm 8%
▼ Slow Feudal Age at 11:47 — slower than 79% of analysed players on Glade
▼ First military only at 22:51 (Knight) — later than 92% of analysed players on Glade
▼ Town centers idle 3:16 of the first 20:07 — keep villagers queued
Mşen D
Feudal Age 11:49 vs 10:40
btm 20%
Castle Age 23:14 vs 19:44
btm 20%
Imperial Age — vs 35:08
btm 0%
eAPM 21 vs 30
btm 25%
First military 25:03 vs 13:37
btm 4%
▼ Slow Feudal Age at 11:49 — slower than 80% of analysed players on Glade
▼ Slow Castle Age at 23:14 — slower than 80% of analysed players on Glade
▼ Low eAPM (21) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 25:03 (Monk) — later than 96% of analysed players on Glade
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