Arabia
510094612Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
24m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
VaporingCat7235's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
VaporingCat7235
D
Feudal Age
13:11
vs 9:49
btm 3%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
28
vs 39
btm 28%
First military
18:00
vs 10:33
btm 8%
▼
Slow Feudal Age at 13:11 — slower than 97% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
First military only at 18:00 (Scout Cavalry) — later than 92% of analysed players on Arabia
No sounds
A
Feudal Age
9:15
vs 9:49
top 27%
Castle Age
19:51
vs 21:49
top 21%
Imperial Age
—
vs 38:58
btm 0%
eAPM
37
vs 39
btm 47%
First military
10:18
vs 10:33
top 45%
▲
Fast Feudal Age at 9:15 — faster than 73% of analysed players on Arabia
▲
Fast Castle Age at 19:51 — faster than 79% of analysed players on Arabia
▼
Loom after the Feudal click (7:35) — usually safest before it
▲
Town centers almost never idle — 32s across the first 19:51