AoeStats
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Oasis

508294570Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 42m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Slavs · United Kingdom
1305
+19
🇮🇹 Mongols · Italy
1298
+19
🇩🇪 Saracens · Germany
1292
+19
🇪🇸 Goths · Spain
1260
+21
🇪🇸 Saracens · Spain
1514
-26
🇪🇸 Ethiopians · Spain
1403
-21
🇲🇽 Hindustanis · Mexico
1386
-20
🇨🇴 Magyars · Colombia
1157
-11
Player eAPM Actions Feudal Castle Imperial Opening
83 3,497 9:11 23:43 — ⚔ Scout Rush
66 2,796 8:45 28:17 — ⚔ Scout Rush
54 2,295 9:06 27:39 — ⚔ Scout Rush
51 2,161 8:42 27:04 — ⚔ Archer Rush
45 1,893 9:22 24:29 — ⚔ Archer Rush
36 1,508 11:24 25:22 — ⚔ Skirmisher Rush
34 1,445 8:35 25:00 40:30 ⚔ Scout Rush
32 1,377 10:41 28:49 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,005 7,900 7,520 200 37,625 40,071
18,850 6,818 8,525 200 34,393 36,453
16,355 8,734 4,850 1,700 31,639 33,308
11,300 10,767 1,510 1,600 25,177 30,404
7,195 9,300 7,110 100 23,705 27,487
10,675 9,581 855 255 21,366 22,280
12,025 4,812 3,310 200 20,347 21,670
6,475 6,475 4,100 325 17,375 17,753
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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