AoeStats
← Cleopatra

Arena

510329805Analyzed
4v4 RM · 5h ago on Sep 30, 2026· 45m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
1270
+14
🇨🇳 Cumans · China
1253
+15
🇨🇳 Poles · China
1222
+16
🇨🇳 Britons · China
1096
+22
1270
-19
🇨🇳 Mongols · China
1226
-17
🇪🇸 Franks · Spain
1201
-16
🇭🇰 Poles · Hong Kong SAR China
1194
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,732 10:12 14:38 28:42 ⛏ Fast Castle
36 1,642 10:55 15:22 32:55 ⛏ Fast Castle
33 1,489 11:08 15:08 30:31 ⛏ Fast Castle
31 1,387 11:20 15:23 29:54 ⛏ Fast Castle
28 1,277 9:46 13:49 26:41 ⛏ Fast Castle
22 976 11:03 22:24 40:42 ⛏ Fast Castle
19 854 11:26 15:52 30:23 ⛏ Fast Castle
18 800 11:59 18:17 32:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,435 18,329 13,350 4,250 63,364 70,509
25,025 12,795 18,020 5,695 61,535 66,596
28,185 9,225 17,635 2,800 57,845 63,753
16,975 21,200 9,260 3,550 50,985 53,560
21,405 14,770 9,530 2,350 48,055 54,709
23,945 10,975 7,645 2,450 45,015 49,638
17,570 14,140 5,720 1,950 39,380 43,137
10,575 12,395 8,665 1,555 33,190 40,243
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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