AoeStats
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Pilgrims

507711336Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 29m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1224
+14
🇫🇷 Ethiopians · France
1210
+14
🇨🇳 Burgundians · China
1205
+15
🇦🇺 Spanish · Australia
1194
+15
🇦🇷 Georgians · Argentina
1189
-15
🇦🇷 Saracens · Argentina
1186
-16
🇦🇺 Persians · Australia
1173
-14
🇨🇿 Wei · Czechia
1149
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,067 9:46 18:57 — ⛏ Fish Boom
33 966 14:10 20:32 — ⛏ Fish Boom into Fire Galleys FC
32 937 10:58 21:00 — ⚔ Scout Rush
31 919 9:59 19:06 — ⛏ Fish Boom FC
31 902 16:05 26:35 — ⛏ Fish Boom FC
27 780 10:51 20:39 28:21 ⚔ Fish Boom into Towers FC
25 729 15:07 26:03 — ⚔ Fish Boom into Drush into Galleys FC
19 551 14:33 23:35 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,555 5,490 3,655 950 17,650 18,422
7,865 4,990 2,645 400 15,900 17,573
7,590 6,420 1,525 300 15,835 15,693
6,195 6,680 1,265 325 14,465 15,621
4,975 7,716 790 325 13,806 15,450
5,000 4,229 1,445 1,865 12,539 12,249
3,400 6,425 760 280 10,865 12,924
3,300 2,968 1,015 3,475 10,758 11,929
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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