AoeStats
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Arena

506349946Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 41m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
734
+14
🇮🇳 Japanese · India
691
+16
🇨🇳 Saracens · China
607
+19
🇻🇳 Goths · Vietnam
601
+19
🇬🇧 Khmer · United Kingdom
722
-19
🇩🇪 Poles · Germany
712
-18
🇬🇧 Celts · United Kingdom
671
-17
🇺🇦 Huns · Ukraine
619
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,507 10:37 21:15 34:45 ⛏ Fast Castle
24 1,000 14:26 18:44 37:37 ⛏ Fast Castle
21 868 12:26 22:39 33:29 ⛏ Fast Castle
18 762 13:40 22:09 34:51 ⛏ Fast Castle
16 665 14:07 23:56 41:05 ⛏ Fast Castle
13 560 13:11 17:36 35:36 ⛏ Fast Castle
10 418 11:39 21:24 — ⛏ Fast Castle
7 286 25:03 38:55 —

Resources

Player Food Wood Gold Stone Spent Collected
15,585 20,890 7,605 2,240 46,320 54,030
17,405 11,965 7,985 2,150 39,505 49,130
18,805 8,740 8,260 1,650 37,455 45,250
15,170 14,055 7,030 850 37,105 43,267
13,305 11,878 4,155 2,165 31,503 35,145
11,480 7,890 5,305 2,150 26,825 32,014
11,675 6,315 1,775 4,280 24,045 25,241
5,690 4,105 615 650 11,060 11,807
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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