AoeStats
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Black Forest

510860562Analyzed
4v4 RM · 8h ago on Oct 2, 2026· 49m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Dravidians · China
1000
+43
🇧🇩 Goths · Bangladesh
928
+17
🇪🇸 Spanish · Spain
908
+18
🇹🇷 Britons · Türkiye
853
+20
🇹🇷 Vietnamese · Türkiye
1017
-20
🇹🇷 Spanish · Türkiye
937
-17
🇺🇸 Bulgarians · United States
930
-16
🇪🇸 Portuguese · Spain
908
-16
Player eAPM Actions Feudal Castle Imperial Opening
32 1,622 13:50 22:21 35:08 ⛏ Fast Castle
29 1,468 12:54 17:05 32:08 ⛏ Fast Castle
29 1,463 11:32 15:39 28:46 ⛏ Fast Castle
27 1,333 13:24 22:34 34:20 ⛏ Fast Castle
21 1,073 12:24 21:35 32:57 ⛏ Fast Castle
19 941 10:54 16:51 32:59 ⛏ Fast Castle
18 919 14:36 19:12 31:56 ⛏ Fast Castle
17 857 12:51 24:40 37:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,785 24,041 16,620 3,855 75,301 77,835
27,625 21,685 21,640 2,105 73,055 77,958
26,895 21,380 16,400 2,400 67,075 80,026
33,550 17,519 10,430 850 62,349 72,420
15,075 18,800 14,125 3,700 51,700 75,090
16,250 22,047 7,940 4,110 50,347 54,646
21,250 11,379 11,935 3,650 48,214 77,946
17,660 16,352 10,580 2,425 47,017 54,473
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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