AoeStats
← 马德拉岛上的男人

Black Forest

510845153Analyzed
4v4 RM · 8h ago on Oct 2, 2026· 52m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1539
+7
🇨🇳 Italians · China
1328
+15
1138
+64
🇨🇳 Khmer · China
893
+30
🇻🇪 Bohemians · Venezuela
1320
-20
🇩🇪 Saracens · Germany
1316
-19
🇹🇷 Dravidians · Türkiye
1297
-19
🇷🇺 Goths · Russia
1244
-17
Player eAPM Actions Feudal Castle Imperial Opening
63 3,323 11:14 15:26 30:11 ⛏ Fast Castle
41 2,179 11:52 15:28 27:53 ⛏ Fast Castle
39 2,063 12:31 16:54 33:25 ⛏ Fast Castle
39 2,070 12:05 15:52 30:29 ⛏ Fast Castle
37 1,961 12:15 16:59 33:03 ⛏ Fast Castle
35 1,827 11:01 16:15 30:21 ⛏ Fast Castle
34 1,780 11:27 15:35 29:53 ⛏ Fast Castle
34 1,805 13:32 17:53 31:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,860 29,130 24,870 1,150 104,010 112,776
55,915 31,339 13,575 850 101,679 103,157
31,190 33,160 25,615 6,010 95,975 103,301
32,010 37,354 18,205 1,565 89,134 98,164
28,185 31,010 26,590 3,300 89,085 104,913
47,880 22,235 13,690 2,450 86,255 106,612
36,380 21,410 16,385 3,030 77,205 87,953
24,760 22,415 24,640 3,110 74,925 92,028
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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