AoeStats
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Arena

510848679Analyzed
4v4 RM · 2h ago on Oct 2, 2026· 42m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Chinese · Finland
1567
+8
🇲🇽 Gurjaras · Mexico
1517
+10
🇦🇷 Bengalis · Argentina
1455
+12
🇩🇪 Tatars · Germany
1416
+14
🇧🇷 Hindustanis · Brazil
1422
-13
🇧🇪 Aztecs · Belgium
1394
-12
🇨🇴 Cumans · Colombia
1356
-10
🇵🇱 Saracens · Poland
1333
-22
Player eAPM Actions Feudal Castle Imperial Opening
49 2,090 10:38 14:39 32:54 ⛏ Fast Castle
45 1,946 11:11 15:22 36:15 ⚔ FC into Scouts
42 1,816 10:57 14:33 41:59 ⛏ Fast Castle
32 1,366 9:04 20:52 26:44 ⛏ Fast Castle
31 1,314 10:46 15:02 32:06 ⛏ Fast Castle
31 1,331 10:10 13:42 41:27 ⛏ Fast Castle
30 1,282 9:02 12:49 30:13 ⛏ Fast Castle
29 1,246 10:41 14:45 41:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,690 16,916 9,070 6,260 52,936 59,734
20,265 13,925 11,910 2,900 49,000 50,765
20,745 12,100 12,445 2,250 47,540 55,107
22,965 10,860 8,765 4,850 47,440 57,138
16,920 12,539 4,580 1,095 35,134 38,050
12,180 10,540 4,950 1,630 29,300 31,407
7,250 8,248 7,340 1,130 23,968 25,749
9,575 9,460 3,460 630 23,125 25,567
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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