Oasis
510177947Analyzed4v4 RM
·
2d ago on Sep 29, 2026·
70m 16s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
xLEOx
B
Feudal Age
13:21
vs 10:44
btm 7%
Castle Age
18:37
vs 20:42
top 32%
Imperial Age
31:50
vs 36:44
top 13%
eAPM
25
vs 31
btm 34%
First military
28:26
vs 13:39
btm 5%
▼
Slow Feudal Age at 13:21 — slower than 93% of analysed players on Oasis
▲
Fast Imperial Age at 31:50 — faster than 87% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:26 (Monk) — later than 95% of analysed players on Oasis
Danilo98332
B
Feudal Age
11:36
vs 10:44
btm 28%
Castle Age
18:05
vs 20:42
top 28%
Imperial Age
34:07
vs 36:44
top 28%
eAPM
16
vs 31
btm 12%
First military
22:21
vs 13:39
btm 16%
▲
Fast Castle Age at 18:05 — faster than 72% of analysed players on Oasis
▲
Fast Imperial Age at 34:07 — faster than 72% of analysed players on Oasis
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
Khavy7047
C
Feudal Age
12:24
vs 10:44
btm 15%
Castle Age
18:45
vs 20:42
top 33%
Imperial Age
37:29
vs 36:44
btm 44%
eAPM
12
vs 31
btm 6%
First military
22:28
vs 13:39
btm 16%
▼
Slow Feudal Age at 12:24 — slower than 85% of analysed players on Oasis
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
Mannu5899
C
Feudal Age
11:05
vs 10:44
btm 40%
Castle Age
25:59
vs 20:42
btm 10%
Imperial Age
32:17
vs 36:44
top 15%
eAPM
20
vs 31
btm 22%
First military
28:00
vs 13:39
btm 6%
▼
Slow Castle Age at 25:59 — slower than 90% of analysed players on Oasis
▲
Fast Imperial Age at 32:17 — faster than 85% of analysed players on Oasis
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom after the Feudal click (33:01) — usually safest before it
▼
First military only at 28:00 (Monk) — later than 94% of analysed players on Oasis
▼
Town centers idle 7:35 of the first 25:59 — keep villagers queued
zLxgends-
D
Feudal Age
15:11
vs 10:44
btm 2%
Castle Age
29:50
vs 20:42
btm 3%
Imperial Age
—
vs 36:44
btm 0%
eAPM
15
vs 31
btm 11%
First military
34:19
vs 13:39
btm 1%
▼
Slow Feudal Age at 15:11 — slower than 98% of analysed players on Oasis
▼
Slow Castle Age at 29:50 — slower than 97% of analysed players on Oasis
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 34:19 (Knight) — later than 99% of analysed players on Oasis
▼
Town centers idle 4:52 of the first 29:36 — keep villagers queued
G!N0 C@$!N0
C
Feudal Age
12:28
vs 10:44
btm 14%
Castle Age
23:05
vs 20:42
btm 27%
Imperial Age
35:22
vs 36:44
top 38%
eAPM
22
vs 31
btm 28%
First military
17:48
vs 13:39
btm 31%
▼
Slow Feudal Age at 12:28 — slower than 86% of analysed players on Oasis
▼
Loom after the Feudal click (32:20) — usually safest before it
▲
Town centers almost never idle — 45s across the first 23:05
DERGUTEALTESTUHL
C
Feudal Age
16:20
vs 10:44
btm 1%
Castle Age
21:41
vs 20:42
btm 40%
Imperial Age
32:20
vs 36:44
top 16%
eAPM
10
vs 31
btm 4%
First military
22:35
vs 13:39
btm 15%
▼
Slow Feudal Age at 16:20 — slower than 99% of analysed players on Oasis
▲
Fast Imperial Age at 32:20 — faster than 84% of analysed players on Oasis
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:35 (Spearman) — later than 85% of analysed players on Oasis
▼
Town centers idle 4:46 of the first 21:41 — keep villagers queued
calvindukelb
D
Feudal Age
30:31
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
7
vs 31
btm 2%
First military
40:51
vs 13:39
btm 0%
▼
Slow Feudal Age at 30:31 — slower than 100% of analysed players on Oasis
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom after the Feudal click (30:05) — usually safest before it
▼
First military only at 40:51 (Militia) — later than 100% of analysed players on Oasis
▼
Town centers idle 11:16 of the first 30:00 — keep villagers queued