AoeStats
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Fortress

510254386Analyzed
4v4 RM · 9h ago on Sep 30, 2026· 36m 14s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1321
+13
🇨🇳 Franks · China
1311
+14
🇺🇸 Ethiopians · United States
1305
+28
🇮🇳 Dravidians · India
1242
+16
🇧🇪 Portuguese · Belgium
1283
-15
🇺🇸 Bohemians · United States
1275
-15
🇨🇳 Poles · China
1261
-14
🇦🇷 Britons · Argentina
1229
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 1,543 8:38 12:33 22:17 ⛏ Fast Castle
39 1,406 6:43 10:20 23:15 ⛏ Fast Castle
29 1,044 7:36 10:57 24:28 ⛏ Fast Castle
26 935 8:15 12:24 24:28 ⛏ Fast Castle
24 870 7:08 11:48 29:21 ⛏ Fast Castle
23 839 7:31 13:01 27:44 ⛏ Fast Castle
19 679 8:44 13:19 26:44 ⚔ FC into Archers
19 693 6:35 10:55 27:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,670 14,105 11,975 2,980 51,730 57,533
24,140 10,145 16,295 950 51,530 56,330
21,965 11,745 14,595 2,450 50,755 56,652
20,165 18,245 10,790 330 49,530 55,264
14,475 13,805 9,005 200 37,485 44,568
14,095 11,520 6,235 1,800 33,650 35,846
12,510 13,146 5,745 950 32,351 35,900
7,885 5,598 5,045 435 18,963 20,964
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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