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Arena

510091523Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 31m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1158
+10
🇨🇳 Spanish · China
1075
+13
🇬🇧 Teutons · United Kingdom
1061
+14
🇨🇳 Vietnamese · China
1000
+45
🇮🇳 Spanish · India
1041
-14
🇨🇳 Persians · China
1007
-37
🇮🇳 Hindustanis · India
1005
-13
🇹🇼 Romans · Taiwan
979
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 1,775 10:31 — —
48 1,498 10:40 14:42 30:31 ⛏ Fast Castle
48 1,508 9:41 13:44 — ⛏ Fast Castle
41 1,304 9:43 30:38 — ⚔ Towers into Archers
34 1,063 9:17 21:03 — ⛏ Fast Castle
31 992 10:53 20:05 — ⛏ Fast Castle
20 626 11:00 17:58 — ⛏ Fast Castle
15 461 13:12 21:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,270 8,060 4,220 200 26,750 29,426
9,825 8,158 2,530 970 21,483 23,102
10,110 4,920 3,075 750 18,855 20,563
7,415 4,735 1,860 1,605 15,615 19,226
7,410 4,820 555 1,600 14,385 18,595
6,525 4,930 950 750 13,155 15,041
6,845 4,103 1,290 135 12,373 13,347
K
3,900 2,405 790 510 7,605 9,253
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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