AoeStats
← TUSHIRO1.2

Arena

510029151Analyzed
1v1 RM · 3d ago on Sep 29, 2026· 28m 9s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Aztecs · Mexico
1000
+51
🇦🇷 Khmer · Argentina
1012
-17

Win probability

TUSHIRO1.2's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 233,704 analysed 1v1 players on Arena.
TUSHIRO1.2 B
Feudal Age 12:14 vs 10:54
btm 13%
Castle Age 16:17 vs 16:19
top 49%
Imperial Age — vs 32:19
btm 0%
eAPM 59 vs 27
top 5%
First military 13:41 vs 17:05
top 16%
▼ Slow Feudal Age at 12:14 — slower than 87% of analysed players on Arena
▲ High eAPM (59) — top quarter of analysed players
▼ Loom after the Feudal click (11:40) — usually safest before it
▲ Early military at 13:41 (Militia) — earlier than 84% of analysed players on Arena
▲ Town centers almost never idle — 8s across the first 16:17
LA CUCARACHA AWPER A
Feudal Age 10:55 vs 10:54
btm 49%
Castle Age 13:50 vs 16:19
top 3%
Imperial Age — vs 32:19
btm 0%
eAPM 34 vs 27
top 31%
First military 15:54 vs 17:05
top 37%
▲ Fast Castle Age at 13:50 — faster than 97% of analysed players on Arena
▼ Loom after the Feudal click (8:46) — usually safest before it
▲ Town centers almost never idle — 38s across the first 13:50
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