Arabia
510714432Analyzed1v1 RM
·
6h ago on Oct 2, 2026·
26m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
I3OPOH's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,360 analysed 1v1 players on Arabia.
Quimiotaxis
B
Feudal Age
9:25
vs 9:49
top 34%
Castle Age
20:40
vs 21:49
top 32%
Imperial Age
—
vs 38:58
btm 0%
eAPM
31
vs 38
btm 34%
First military
10:42
vs 10:33
btm 47%
▲
Town centers almost never idle — 0s across the first 20:40
I3OPOH
D
Feudal Age
10:54
vs 9:49
btm 22%
Castle Age
25:13
vs 21:49
btm 13%
Imperial Age
—
vs 38:58
btm 0%
eAPM
14
vs 38
btm 4%
First military
12:39
vs 10:33
btm 25%
▼
Slow Feudal Age at 10:54 — slower than 78% of analysed players on Arabia
▼
Slow Castle Age at 25:13 — slower than 87% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 3:38 of the first 25:13 — keep villagers queued