AoeStats
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Arena

510656836Analyzed
4v4 RM · 6h ago on Oct 2, 2026· 55m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
760
+14
🇲🇽 Wu · Mexico
723
+16
🇨🇴 Malians · Colombia
701
+17
🇲🇽 Burgundians · Mexico
694
+17
🇨🇭 Saracens · Switzerland
812
-19
🇹🇷 Turks · Türkiye
734
-17
🇹🇻 Britons · Tuvalu
701
-18
🇹🇷 Bengalis · Türkiye
647
-25
Player eAPM Actions Feudal Castle Imperial Opening
36 1,988 9:37 22:40 36:30
23 1,304 12:30 21:10 40:01 ⛏ Fast Castle
21 1,197 11:52 22:04 42:49 ⚔ Skirmisher Rush
20 1,126 12:18 16:59 35:23 ⛏ Fast Castle
19 1,046 11:11 18:37 38:25 ⛏ Fast Castle
18 996 10:24 15:16 31:53 ⛏ Fast Castle
17 957 10:01 22:30 39:57 ⛏ Fast Castle
11 614 10:55 19:58 38:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,775 11,765 16,905 4,850 55,295 66,660
22,220 16,680 12,980 3,040 54,920 77,559
16,500 20,558 14,735 2,415 54,208 60,094
14,750 20,435 12,525 1,775 49,485 97,106
21,795 13,635 11,190 1,760 48,380 55,001
20,210 11,715 4,975 3,255 40,155 49,584
9,975 9,660 8,265 2,255 30,155 33,848
11,450 6,980 7,290 2,940 28,660 32,938
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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