AoeStats
← Kraelor

Coastal Forest

510454927Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 50m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
1083
+15
🇨🇱 Koreans · Chile
1080
+15
🇨🇳 Vietnamese · China
1070
+16
🇨🇳 Hindustanis · China
1010
+18
🇲🇽 Franks · Mexico
1111
-17
🇨🇳 Slavs · China
1077
-17
🇲🇽 Mongols · Mexico
1055
-46
🇺🇸 Japanese · United States
1002
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,080 11:51 22:09 40:52
40 2,004 10:26 19:31 46:41 ⚔ Scout Rush
38 1,913 15:42 19:34 39:30 ⛏ Fish Boom FC
28 1,382 11:33 22:02 36:43 ⚔ Fish Boom into Archers
26 1,305 10:58 17:27 34:22 ⛏ Fast Castle
24 1,230 11:17 16:57 44:47 ⛏ Fast Castle
24 1,223 11:34 22:35 32:32 ⛏ Fish Boom into Galleys FC
16 825 12:23 17:25 40:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,025 17,535 10,425 1,205 54,190 62,591
24,780 11,886 10,555 1,025 48,246 52,758
16,070 14,445 10,755 4,190 45,460 60,520
19,515 14,056 7,960 550 42,081 53,061
18,765 13,746 6,660 1,275 40,446 46,063
14,455 16,115 7,075 2,445 40,090 48,411
16,090 9,945 8,705 1,600 36,340 43,943
15,245 8,820 5,445 1,700 31,210 33,533
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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