Arena
510252862Analyzed1v1 RM
·
19h ago on Sep 30, 2026·
47m 55s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Joey_did_it's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 224,906 analysed 1v1 players on Arena.
WuTaidou
B
Feudal Age
10:52
vs 10:54
top 48%
Castle Age
16:06
vs 16:20
top 46%
Imperial Age
31:14
vs 32:19
top 40%
eAPM
22
vs 27
btm 34%
First military
23:39
vs 17:05
btm 11%
▼
Loom after the Feudal click (9:35) — usually safest before it
▼
First military only at 23:39 (Monk) — later than 89% of analysed players on Arena
▲
Town centers almost never idle — 3s across the first 16:06
Joey_did_it
D
Feudal Age
15:50
vs 10:54
btm 1%
Castle Age
22:58
vs 16:20
btm 8%
Imperial Age
44:10
vs 32:19
btm 3%
eAPM
11
vs 27
btm 5%
First military
22:36
vs 17:05
btm 14%
▼
Slow Feudal Age at 15:50 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 22:58 — slower than 92% of analysed players on Arena
▼
Slow Imperial Age at 44:10 — slower than 97% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:36 (Scout Cavalry) — later than 86% of analysed players on Arena
▼
Town centers idle 4:23 of the first 22:58 — keep villagers queued