AoeStats
← Joey_did_it

Arabia

510237167Analyzed
1v1 RM · 12h ago on Sep 30, 2026· 22m 13s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
737
+13
🇺🇸 Sicilians · United States
678
-26

Win probability

Joey_did_it's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 648,342 analysed 1v1 players on Arabia.
Joey_did_it D
Feudal Age 16:21 vs 9:49
btm 1%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:59
btm 0%
eAPM 6 vs 39
btm 0%
First military 21:22 vs 10:33
btm 3%
▼ Slow Feudal Age at 16:21 — slower than 99% of analysed players on Arabia
▼ Low eAPM (6) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 21:22 (Scout Cavalry) — later than 97% of analysed players on Arabia
▼ Town centers idle 4:01 of the first 22:13 — keep villagers queued
spark D
Feudal Age 10:47 vs 9:49
btm 24%
Castle Age 21:58 vs 21:49
btm 47%
Imperial Age — vs 38:59
btm 0%
eAPM 16 vs 39
btm 6%
First military 14:28 vs 10:33
btm 17%
▼ Slow Feudal Age at 10:47 — slower than 76% of analysed players on Arabia
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (9:15) — usually safest before it
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