Arena
510216338Analyzed1v1 RM
·
20h ago on Sep 30, 2026·
49m 39s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Joey_did_it's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
Joey_did_it
D
Feudal Age
16:49
vs 10:54
btm 1%
Castle Age
31:50
vs 16:20
btm 1%
Imperial Age
—
vs 32:19
btm 0%
eAPM
7
vs 27
btm 1%
First military
19:22
vs 17:05
btm 29%
▼
Slow Feudal Age at 16:49 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 31:50 — slower than 99% of analysed players on Arena
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:48 of the first 31:50 — keep villagers queued
Rogeraise
B
Feudal Age
10:48
vs 10:54
top 45%
Castle Age
14:39
vs 16:20
top 16%
Imperial Age
35:01
vs 32:19
btm 29%
eAPM
19
vs 27
btm 25%
First military
13:34
vs 17:05
top 15%
▲
Fast Castle Age at 14:39 — faster than 84% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▲
Early military at 13:34 (Spearman) — earlier than 85% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:39