Arena
510200467Analyzed1v1 RM
·
19h ago on Sep 29, 2026·
26m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Joey_did_it's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
Joey_did_it
D
Feudal Age
15:53
vs 10:54
btm 1%
Castle Age
—
vs 16:20
btm 0%
Imperial Age
—
vs 32:19
btm 0%
eAPM
9
vs 27
btm 2%
First military
18:19
vs 17:05
btm 38%
▼
Slow Feudal Age at 15:53 — slower than 99% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:33 of the first 26:43 — keep villagers queued
lvezca77
B
Feudal Age
10:29
vs 10:54
top 32%
Castle Age
21:55
vs 16:20
btm 11%
Imperial Age
—
vs 32:19
btm 0%
eAPM
57
vs 27
top 5%
First military
10:32
vs 17:05
top 2%
▼
Slow Castle Age at 21:55 — slower than 89% of analysed players on Arena
▲
High eAPM (57) — top quarter of analysed players
▼
Loom after the Feudal click (22:31) — usually safest before it
▲
Early military at 10:32 (Militia) — earlier than 98% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 21:55