Migration
510189657Analyzed1v1 RM
·
22h ago on Sep 29, 2026·
29m 36s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CarloMagno
35 units ordered
Knight16
Scout Cavalry9
Galley8
Transport Ship2
First military 10:55 — Transport Ship
Joey_did_it
15 units ordered
Serjeant6
Scout Cavalry4
Man-at-Arms2
Spearman2
Militia1
First military 25:20 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CarloMagno’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
Joey_did_it’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1