Arena
510186085Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
28m 40s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Joey_did_it's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 227,912 analysed 1v1 players on Arena.
Joey_did_it
D
Feudal Age
14:54
vs 10:54
btm 2%
Castle Age
—
vs 16:19
btm 0%
Imperial Age
—
vs 32:19
btm 0%
eAPM
9
vs 27
btm 2%
First military
25:18
vs 17:05
btm 7%
▼
Slow Feudal Age at 14:54 — slower than 98% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:18 (Scout Cavalry) — later than 93% of analysed players on Arena
▼
Town centers idle 4:16 of the first 28:40 — keep villagers queued
nothouses
A
Feudal Age
10:22
vs 10:54
top 27%
Castle Age
13:20
vs 16:19
top 1%
Imperial Age
—
vs 32:19
btm 0%
eAPM
26
vs 27
btm 47%
First military
14:35
vs 17:05
top 23%
▲
Fast Feudal Age at 10:22 — faster than 73% of analysed players on Arena
▲
Fast Castle Age at 13:20 — faster than 99% of analysed players on Arena
▼
Loom after the Feudal click (14:42) — usually safest before it
▲
Town centers almost never idle — 7s across the first 13:20