AoeStats
← Ifcpotter

Hideout

510067985Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 20m 47s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
970
+17
🇪🇸 Spanish · Spain
1000
-51

Win probability

Ifcpotter's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
IkeyTiger A
Feudal Age 9:10 vs 10:26
top 11%
Castle Age 14:43 vs 18:38
top 14%
Imperial Age — vs 35:42
btm 0%
eAPM 26 vs 31
btm 37%
First military 15:11 vs 14:50
btm 47%
▲ Fast Feudal Age at 9:10 — faster than 89% of analysed players on Hideout
▲ Fast Castle Age at 14:43 — faster than 86% of analysed players on Hideout
▲ Town centers almost never idle — 34s across the first 14:43
Ifcpotter D
Feudal Age 17:10 vs 10:26
btm 0%
Castle Age — vs 18:38
btm 0%
Imperial Age — vs 35:42
btm 0%
eAPM 8 vs 31
btm 2%
First military 17:40 vs 14:50
btm 28%
▼ Slow Feudal Age at 17:10 — slower than 100% of analysed players on Hideout
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 10:42 of the first 20:47 — keep villagers queued
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