Arabia
510214126Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
42m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Vilo41's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Vilo41
D
Feudal Age
11:42
vs 9:49
btm 11%
Castle Age
21:38
vs 21:49
top 47%
Imperial Age
—
vs 38:58
btm 0%
eAPM
25
vs 38
btm 22%
First military
15:17
vs 10:33
btm 15%
▼
Slow Feudal Age at 11:42 — slower than 89% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 15:17 (Spearman) — later than 85% of analysed players on Arabia
▼
Town centers idle 8:28 of the first 21:38 — keep villagers queued
noterre
B
Feudal Age
9:56
vs 9:49
btm 46%
Castle Age
20:01
vs 21:49
top 23%
Imperial Age
33:40
vs 38:58
top 8%
eAPM
20
vs 38
btm 12%
First military
15:52
vs 10:33
btm 13%
▲
Fast Castle Age at 20:01 — faster than 77% of analysed players on Arabia
▲
Fast Imperial Age at 33:40 — faster than 92% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 15:52 (Archer) — later than 87% of analysed players on Arabia
▼
Town centers idle 5:11 of the first 20:01 — keep villagers queued