Arabia
510157957Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
50m 49s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Vilo41's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
victor.forghani
C
Feudal Age
11:35
vs 9:49
btm 12%
Castle Age
21:03
vs 21:49
top 38%
Imperial Age
36:21
vs 38:58
top 26%
eAPM
14
vs 38
btm 4%
First military
15:41
vs 10:33
btm 14%
▼
Slow Feudal Age at 11:35 — slower than 88% of analysed players on Arabia
▲
Fast Imperial Age at 36:21 — faster than 74% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 15:41 (Scout Cavalry) — later than 86% of analysed players on Arabia
Vilo41
C
Feudal Age
10:46
vs 9:49
btm 24%
Castle Age
22:46
vs 21:49
btm 36%
Imperial Age
39:25
vs 38:58
btm 46%
eAPM
28
vs 38
btm 28%
First military
10:12
vs 10:33
top 43%
▼
Slow Feudal Age at 10:46 — slower than 76% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:31 of the first 22:46 — keep villagers queued